virtual
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virtual [2018/05/31 16:22] – awich | virtual [2018/06/01 06:49] (current) – awich | ||
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==== Start the demo ==== | ==== Start the demo ==== | ||
- | 0. Go the robot lab and look for a desktop computer to which a Headset and Motion Controllers are connected (Its on a corner of the lab). | ||
- | 1. If that computer | + | 1. Go the robot lab and look for a desktop |
- | 2. Login with the user account " | + | 2. If that computer is not turned on, turn it on. |
- | 3. Look for Steam, and start it. On the upper-right corner of the window there is a small icon which starts the detection of the motion devices. | + | 3. Login with the user account " |
- | 4. Wait until the Headset | + | 4. Look for Steam, |
- | If the devices are not detected, verify that they are indeed connected to the PC. If the color on the motion | + | |
- | 5. Start the Unreal environment by clicking | + | 5. Wait until the Headset and each of the motion controllers are detected (all icons stopped blinking) and the light on the motion controllers are green. |
+ | If this is not the case, first make sure that motion devices are indeed connected to the PC. If they were already connected, reboot the PC. | ||
- | 6. To navigate in the Unreal | + | 6. Start the Unreal |
- | 7. In order to render | + | 7. To navigate in the Unreal editor |
- | 8. Wear the Headset and controllers. | + | 8. In order to render |
- | Beware | + | |
- | 9. Finally, to launch | + | 9. Wear the Headset and controllers. |
+ | Beware that as soon as you disconnect | ||
- | 9. Perform your demo. | + | 10. Finally, launch the virtual kitchen by pressing the menu button, which is the upper-button on the controller that looks like a hamburger. As soon as you pressed that button the interaction in the virtual environment starts. |
+ | |||
+ | 11. Perform your demo. | ||
Tips: | Tips: | ||
- | * Try to leave the cable of the headset behind you. | ||
- | * When someone complains about a blurred view, its because the headset need to be accommodated. | ||
+ | * Try to start your demo leaving the cable connected to the headset behind you. | ||
+ | |||
+ | * When wearing the handheld devices, use the wristbands. | ||
+ | |||
+ | * When someone complains about a blurred view, its because the headset needs to be accommodated. The headset can be adjusted to different head sizes. | ||
+ | |||
+ | * If the color on the handheld controller is BLUE, they will be listed as detected on the screen as long as they are connected to the mini-USB but will not work unplugged. In order to make it work again, you need to pair both controllers as indicated | ||
+ | [[https:// | ||
==== Stop the demo ==== | ==== Stop the demo ==== | ||
- | 1. Press again the same button with which you started the virtual kitchen (the menu button that looks like a hamburger) | ||
- | 2. Connect | + | 1. Press again the same button with which you started |
- | 3. Press ESC on the keyboard, and close the Unreal editor. | + | 2. Please connect the motion controller to the mini-USB to recharge them fully again for a next demo or recording. |
+ | |||
+ | 3. Press ESC on the keyboard, and close the Unreal editor. | ||
4. Open again the STEAM windows and click again on the icon on the upper-right corner to disable motion devices. | 4. Open again the STEAM windows and click again on the icon on the upper-right corner to disable motion devices. | ||
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5. Logout of the window session | 5. Logout of the window session | ||
- | Please do not forget to perform step 4 and 5. This PC is used by many people and if you skip those steps, the next user will have to reboot | + | Please do not forget to perform step 4 and 5. This PC is used by many people and if you skip those steps, the next user will have no other option than rebooting |
virtual.1527783723.txt.gz · Last modified: 2018/05/31 16:22 by awich