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virtual [2018/05/31 16:22] awichvirtual [2018/06/01 06:49] (current) awich
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 ==== Start the demo ==== ==== Start the demo ====
-0. Go the robot lab and look for a desktop computer to which a Headset and Motion Controllers are connected (Its on a corner of the lab).  
  
-1. If that computer is not turned on, turn it on. +1. Go the robot lab and look for a desktop computer to which an Headset and Motion Controllers are connected (Its on a corner of the lab)
  
-2. Login with the user account "RobCog" with the password "robcog".+2. If that computer is not turned on, turn it on
  
-3. Look for Steam, and start it. On the upper-right corner of the window there is a small icon which starts the detection of the motion devices.+3. Login with the user account "RobCog" with the password "robcog".
  
-4. Wait until the Headset and each of the motion controllers were detected (icons stopped blinking and are in green). +4. Look for Steam, and start it by clicking on itOn the upper-right corner of the window there is a small icon which starts the detection of the motion devices.
-If the devices are not detected, verify that they are indeed connected to the PC. If the color on the motion controllers is BLUE, you need to pair both controllers (see pairing controllers).+
  
-5. Start the Unreal environment by clicking the icon VR-demo placed on the desktop.+5. Wait until the Headset and each of the motion controllers are detected (all icons stopped blinking) and the light on the motion controllers are green.  
 +If this is not the case, first make sure that motion devices are indeed connected to the PC. If they were already connected, reboot the PC.
  
-6. To navigate in the Unreal editor one has to constantly hold the right-click button of the mouse and use the ASDF keys to navigate (q and e for going down and up).+6. Start the Unreal environment by clicking the icon VR-demo placed on the desktop.
  
-7. In order to render the virtual environment one has to press the "Playbutton. Verify that "Play previewis selected.+7. To navigate in the Unreal editor one has to constantly hold the right-click button of the mouse and use the "asdfkeys to navigate ("q" and "efor going down and up).
  
-8. Wear the Headset and controllers +8. In order to render the virtual environment one has to press the "Play" buttonVerify that "Play preview" is selectedwhich is usually the case.
-Beware that when you disconnect the mini-USB connectors from the controllersthey will turn off (and therefore not listed as detected anymore). Turn the controllers on by pressing the middle button on the controller (two overlapped squares).+
  
-9. Finally, to launch the virtual kitchen one has to press the upper-button on the controller (the menu buttonlooks like a hamburger). As soon as you pressed that button the virtual environment is rendered.+9. Wear the Headset and controllers.  
 +Beware that as soon as you disconnect the mini-USB connectors from the hand-held controllersthey will turn off (and therefore will not be listed as detected anymore). Turn the controllers on by pressing the middle button on the controller,  it has two overlapped squares on it.
  
-9. Perform your demo.+10. Finally, launch the virtual kitchen by pressing the menu button, which is the upper-button on the controller that looks like a hamburger. As soon as you pressed that button the interaction in the virtual environment starts. 
 + 
 +11. Perform your demo.
  
 Tips: Tips:
-* Try to leave the cable of the headset behind you. 
-* When someone complains about a blurred view, its because the headset need to be accommodated. 
  
 +* Try to start your demo leaving the cable connected to the headset behind you.
 +
 +* When wearing the handheld devices, use the wristbands.
 +
 +* When someone complains about a blurred view, its because the headset needs to be accommodated. The headset can be adjusted to different head sizes. 
 +
 +* If the color on the handheld controller is BLUE, they will be listed as detected on the screen as long as they are connected to the mini-USB but will not work unplugged. In order to make it work again, you need to pair both controllers as indicated 
 +[[https://www.vrheads.com/how-pair-your-htc-vive-controllers?title=Pairing|here]].
  
 ==== Stop the demo ==== ==== Stop the demo ====
-1. Press again the same button with which you started the virtual kitchen (the menu button that looks like a hamburger) 
  
-2Connect the motion controller to the mini-USB to recharge them again.+1Press again the same button with which you started the virtual kitchen (the menu button that looks like a hamburger).
  
-3. Press ESC on the keyboard, and close the Unreal editor. +2. Please connect the motion controller to the mini-USB to recharge them fully again for a next demo or recording. 
 + 
 +3. Press ESC on the keyboard, and close the Unreal editor.
  
 4. Open again the STEAM windows and click again on the icon on the upper-right corner to disable motion devices. 4. Open again the STEAM windows and click again on the icon on the upper-right corner to disable motion devices.
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 5. Logout of the window session 5. Logout of the window session
  
-Please do not forget to perform step 4 and 5. This PC is used by many people and if you skip those steps, the next user will have to reboot the computer.  +Please do not forget to perform step 4 and 5. This PC is used by many people and if you skip those steps, the next user will have no other option than rebooting the computer to get access to the motion devices.
  
  
  
virtual.1527783723.txt.gz · Last modified: 2018/05/31 16:22 by awich

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